Example 1: MiSTRIP star

This case study shows how to prepare a star shaped LED screen constructed from Barco MiSTRIPS for Disguise software. The first step is to UV map the 3D model by unwrapping the mesh into a grid. As explained on The UV Map as the Hardware Output page, the UV map should comprise a grid because this is the output to the LED processor from the software, and LED processor's can only capture outputs composed from rectangles.

How the UV map is generated

A plane can be arrayed around a local pivot point to recreate the surface with the UV map automatically generated. However, the UV map will have overlapping UV shells and therefore will require editing, either manually using UV editing tools or automatically using a script, depending on the level of complexity.