UE Project Setup

This topic covers the steps needed for configuring an Unreal Engine scene for use with RenderStream.

Unreal Engine (UE) is a third-party game engine that can be used to create 3D scenes. Unreal Engine projects can be adapted such that they create RenderStream output streams using disguise’s UE plugin. This plugin contains several components that enable both camera based mappings with tracking as well as non-camera based (2D) mappings (e.g. direct).