TargetControl

The TargetControl layer is similar to the TargetPreset in that it allows to control the movement of moving head lights. Each light in the target screen (which must be of the screen type DmxLights) has its own target point.

Warning: the fixture defined in the DMXLight needs to set to aimable. If not, the TargetControl layer will have no effect. 

Workflow
TargetControl layer properties

The TargetControl layer allows you to control how these target points are generated from the lights base positions. The main difference is that while the TargetPreset layer is based on setting a number of configurations of the target offset, scale and rotation and then interpolate the movements between the configurations, the TargetControl layer allows to keyframe every frame of the offset, scale and rotation values. This gives the user more precise control of the movements but may be more diffucult to use for an inexperienced user. Notice that the fixture defined in the DMXLight needs to set to aimable. If not, the TargetControl layer will have no effect. 

Please read the sub-chapter DmxLights for information on how to create a DmxLights screen. Afterwards please read the sub-chapter Creating a fixture for information on how to add a fixture to a DmxLights screen.