Rendering screenshots

Screenshots can be made of the Stage or Feed levels.

These can be used for:

  • allowing the client or entire production team to know exactly what the latest update is on the project, particularly if there is not enough time for rendering Stage movies.

  • matching the position of the Feed rectangles in their Display heads to an LED processor when configuring outputs.

How to make a screenshot:

  1. Specify the file format used for saving screenshots as described in the section below.

  2. If the Track Player is obscuring part of the shot close it by left-clicking the x icon in the top left corner of the Track Player. To re-open the Track Player, left-click track in the d3 State editor (bar at the top of the screen).

  3. Hit Alt-X . The screenshots are saved in a new folder called screenshots inside the specific Project folder. For information on where the specific Project folder is located please see the sub-chapter Projects location/structure. To learn the other d3 shortcuts please see the sub-chapter Shortcuts.

Warning: it is recommended not to delete or rename screenshots in the screenshots folder. If screenshots are renamed or deleted, ensure the screenshots ascend numerically in name with no gaps, for example 'screenshot_00000, 'screenshot_00001, 'screenshot_00002, otherwise the most recent screenshot will be overwritten and lost when a new screenshot is made.

Specifying the screenshot file format

  1. Open the Projects Settings menu by right-clicking d3 from the dashboard (bar at the top of the screen) and selecting project settings.

  2. In the Screenshots tab, Select an option from the menu of file formats by left-clicking output format. There are five file formats to choose from: .png .jpeg .bmp .tif .dds.


    Output Screenshot Format property within the Program Settings menu points to the five screenshot file saving formats