Creating a new mapping

Note: In the Mapping keyframe editor that will appear across the screen, move the playhead and assign multiple mappings sequentially for each layer by left clicking in the editor.

Remove mappings from your project by left clicking on the name of the mapping and dragging to the trash can icon within this menu. All mappings that are assigned to a screen or camera within the project but have been moved to the trash will appear highlighted in red.

Please note: it is useful to organise the different mappings in boxes, particularly if there are a very large number of mappings. For information on how to create, edit and organise objects within boxes, please see the section 'Organising objects in boxes' in the Object libraries sub-chapter.