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Porta

Porta is a web-based broadcast platform for controlling Unreal and D3 content through a cloud-based or on-prem web application.

Porta allows users to manage playlists of pages and trigger pages. Pages can contain text data, media, configurations and when triggered, the page payload is sent to any connected Unreal systems.

The goal of Porta is to:

  1. Provide an user-friendly and customizable user interface for building playlists.
  2. Provide tools to generate pages based on exposed properties of Unreal and Disguise projects.
  3. Allow users to trigger events manually or run events as a playlist or timeline.
  4. Create a multi-tenant user account system that is flexible enough for a large company to to manage.
  5. Porta is available as a Software as a service (Saas) subscription.

Architecture

Porta is normally run in AWS, though fully on-premise installations are made available. Local installations were introduced with Porta 2.3.

Roles

There are three common user roles in the broadcast industry. These are Designers. Operators and IT Admin or Engineers. The exception to this rule are Operators who also design content, this type of users is referred to as a Technical Operator. Workflows and user journeys in Porta have been configured around specific user tasks.

  • Designer - An artist who creates the visual content such as UE project and builds templates to control UE assets.
  • Operator - An operator triggers the controls using templates and playlists built by the Designer.
  • IT Engineer - An IT Engineer or IT Admin focuses on configuring systems, networks, and company setups. An Engineer adds user permissions and solves any technical issues.