RenderStream Failover
Active backups are crucial for live events. With the RenderStream Failover functionality, you can set up rules and switch inputs to allow your servers to switch to an Understudy if a stream isn’t working.
Follow these steps to configure RenderStream for failover:
- Create a RenderStream Layer and follow the steps on the RenderStream Layer page to configure a Cluster Workload.
- Start the workload; all render machines and Understudy will launch their instances of the project
- Use the d3net Network Session widget to monitor and control the render machines and Understudy; switch to the Understudy within the Network Session widget if needed using ‘Mark as Failed” on the stream that has failed and Disguise will automatically switch to the Understudy.