Pixel mask
This points to the still image file that defines the Pixel mask. This property lets you specify an image mask that is applied to the screen per physical pixel and thus allows you to create specific looks for individual pixels. For instance, if your pixels are circular, your mask should consist of a circle.
Circular Glow Opaque pixel mask applied to a screen
Designer comes with a number of pre-installed Pixel masks for simulating LED Stealth screens. Selecting this property will open the Texture object library, which shows all of the Texture still image files saved on your local hard-drive in the DxTexture folder. Pixel masks can also have alpha channels, allowing you to model other seethrough LED technologies.
Creating a Pixel mask
- Create a 36 x 36px .png image. We recommend using Adobe Photoshop for this.
- Make the transparent areas in the screen transparent in the Pixel mask.
- Make the illuminating areas in the screen as a white area in the Pixel mask.
- Make the black areas in the screen to black areas in the Pixel mask.
See the Placing media files for a project subchapter to understand where to place a still image file and how to access it in Designer. Also save the file to a supported file format.
The Pixel mask will be applied onto every pixel of the screen (the number of pixels is defined by the resolution of the screen).