Archive Used Objects
Archive unused objects is a tool to remove extraneous, unused files from a project. Similar to Manage Old Media, this feature refers to objects such as video files, meshes, textures and audio files. This can be useful in the case of low available storage on a machine, or simply making a project more organized.
Accessing Designer’s Archive Used Objects options
- In Designer, right-click *d3 to open the Options [d3 state] menu in the dashboard.
- Left-click Project settings.
Archive unused objects option
Here, there are the following options:
- Prepare to Archive Unused Objects
- Unpack .d3 File
- Consolidate Tagged Files Into Assets
Archiving Unused Objects
To archive unused objects, click Prepare to Archive Unused Objects.
This generates a popup estimating how much free space will be gained.
If you proceed, Designer will create a new folder within the output folder of your project called Archiver. This folder contains two text files and two scripts.
The text files (Used and Unused) will create a list of the used and unused files found in the project.
The scripts will automate the process of either moving the unused media to the archiver folder or copying to a folder you’re prompted to specify.