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Template Builder Components

Below are the componets that can be found in the template builder and a brief description.

ComponentsDescription
Media FileA Media File component allows users to select media from a media manager or upload it from a local drive.
Text FieldA Text Field can be used for short and general text input. There are options to define input masks and validations, allowing users to hold information into desired formats.
Text AreaA Text Area has the same options as the Text Field form component. The difference is that it will be a multi-line input field that allows for longer text.
ColorThe color component produces a primary color fill.
NumberNumber fields can be used whenever a field should be limited to a type of number value. There are options to set Thousands Separator, set Decimal Places and Require Decimals.
Date/TimeDate/Time form components can be used to input dates, times or both dates and times.
CheckboxA check box can be used for boolean value input field. It can either be on or off. There are options to set Shortcut and Input Type.
DayThe Day component can be used to enter values for the Day, Month, and Year using a number or select type of field.
TimeThe Time component can be used to input time using different time widgets you would like to use.
Select BoxesThe Select Boxes allows the user to check multiple values from list of options.
SelectThe Select displays a list of values in a dropdown list to users. Users can select one of the values.
CurrencyThe Currency component should be used when a field should display currency amounts on a form. This component holds a numeric input mask that allows two decimal values and automatically adds commas as a user inputs a currency amount.
RadioThe Radio allows the user to check only one value from list of options.
FileA File component allows users to select media from a media manager or upload it from a local drive.
ButtonButtons can be added to perform various actions within the form.
Play SequencesA Play Sequences component links to a media sequence and configures a trigger that will play it.
Send to ChannelA Send to Channel component…
Load LevelA Load Level component allows users to configure Unreal Engine levels so that they can be loaded on request.