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Cameras

Cameras are another display type in Designer. Similarly to projectors they render the scene from a specific point of view.

It is possible to create multiple cameras in a project in order to simulate the location and viewing perspectives of physical cameras in the real world.

The Visualiser’s view of the stage is also a camera referred to as the Visualiser Camera. This can be accessed by clicking the Visualiser Camera button below the Cameras list or right-clicking on the background.

  1. Open the stage editor by right-clicking stage from the dashboard or by right-clicking the floor in the visualiser.
  2. Expand the Cameras tab.
  3. Click + to add a camera.
  4. Left-click the new camera field in the Camera manager.
  5. Enter a name for the camera.
  6. Left-click OK.
  7. Choose Camera from the camera types list
  8. You will now see a camera object in the visualiser, at the origin point (0,0,0).
  9. Use the 3D widget to adjust the camera’s X,Y,Z position within the stage.

Creating a camera

Cameras allow you to output that viewing perspective using feed rectangles in the Feed Output window.

  1. Position the camera in the visualiser.
  2. Left-click Feed from the dashboard.
  3. Right-click on the camera feed at the top of the feed scene and left-click Add feed rectangle or alternatively hold ALT, left-click and drag an arrow from the camera feed to an available output head.