Skip to content
Disguise User Guide
Search
Cancel
GitHub
Select theme
Dark
Light
Auto
About
What is Disguise?
New User Guide
Designer
Getting Started
Designer
Designer Elements
System Requirements
Download & Install
Identifying the Designer Version
Licenses
Educational Licences
Known Issues
Developer Portal
Supported File Formats
Keyboard Shortcuts
What's New
What's New in r30
New
What's New in r29
What's New in r28
What's New in r27
What's New in r26
What's New in r25
What's New in r24
What's New in r23
What's New in r22
What's New in r21
What's New in r20
What's New in r19
What's New in r18
Release Naming Conventions
Manager
Manager
Creating a new project
Opening a project
Exiting a project
Starting an existing project
Relaunching a project
Managing project folders
Working with templates
Manager networked machines
Joining a session from a file list
Advanced machine settings
Enabling assistance mode
Creating checkpoints
Creating snapshots
Upgrading and downgrading projects
Generating console files
Generating diagnostics
GUI
Designer User Interface
Navigating the Stage
Editing the Stage
Using the 3D Manipulators
Adding venues and props
Stage Setup
Stage Setup
Managing screens
Screens Overview
Creating Screens
Removing Screens
Deleting Screens
Screen Editor
Appearance Properties
Output Properties
Pixel mask
Population mask
Changing Screen Type
Single Large Canvas
Hierarchy
Venues & Props
Venues & Props
Creating and removing props
Editing props
Creating and switching venues
Editing Venues
Objects
Objects editor overview
Object Libraries
Managing Objects
Editing Objects
Multi-edit
Object assignment hotkeys
Object tracking source
Importing & Exporting Objects
Cameras
Cameras
Camera Properties
Camera Position Bookmarks
Projectors
Projector Simulations
Creating & Removing Projectors
Importing Projectors
Editing Projectors
Outputting to Projectors
Blending Masking Outputs
Dynamic Blend
Include Exclude List
Warping Outputs
Projector List
Projector Studies
DMX Screens & Lights
DMX Screens & Lights
Configuring DMX Input/Output
Creating DMX Screens
Creating DMX Lights
Creating a Fixture
Fixture Drivers
Fixtures Grid Setup
DMX Addressing
Editing Local Channels
Targeting Fixtures
DMX Table Screens
Global DMX Options
Visualiser renderer
Visualiser renderer
Schematic
Lux
Heatmap
Content Management
Content management overview
Project location
Project structure
Project settings
Placing media files
VideoClip object
Removing missing media
10-bit Content
Image Sequences
Alembic Files
Slideshows
Media Ingestion History
Content versioning
Media distribution
Manage old media
Archiving unused objects
Generating a content table
Generating a proof of play
Rendering media
Video Output Settings
Rendering Screenshots
Rendering Stage Movies
Rendering Feed Movies
Video codecs
Video codecs
DXV Codec
HAP and HAPQ Codecs
Transcoding Software
Adding Noise in After Effects
Layers
Layers overview
Layer Types
Layer Types
Content
Content Layers Overview
Audio layer
RenderStream layer
Video layer
VideoTrigger layer
VirtualLineup layer
Web layer
Control
Control layers overview
CameraControl layer
CameraCutControl layer
Control layer
DMXLightsControl layer
DMXShare layer
HTTPControl layer
IndirectionControl layer
MasterBrightness layer
MatrixControl layer
MDC layer
MidiNote layer
MTC layer
Open layer
OscControl layer
PlayMode layer
ProjectorControl layer
TimecodeMode layer
TrackJump layer
TransportBrightnessLocal layer
TransportVolumeLocal layer
TransportControl layer
Effect
Effect
Blur layer
ChannelRouter layer
ColourAdjust layer
Compose layer
EdgeFilter layer
Fade layer
FilmicGrain layer
Kaleidoscope layer
LUT layer
MotionBlur layer
Noise layer
Pixelate layer
PixelMap layer
Scroll layer
SpinBitmap layer
Trigger layer
UVLookup layer
VideoTransition layer
Generative
Generative
Bugs layer
Chevron layer
Colour layer
Gradient layer
Notch layer
Radar layer
Readout layer
RGBColour layer
Scan layer
Strobe layer
Tennis layer
TestPattern layer
Text layer
TrackingMarker layer
Legacy Layers
Bitmap layer
Legacy Video layer
Previsualisation
Previsualisation
AnimateCameraControl
AnimateCameraPreset
AnimateObjectPreset
TargetControl
TargetObject
TargetPreset
Common Properties
Common Layer Properties
Content
Content Properties
Preview Thumbnail
Blend mode
Brightness
Mapping
Colour Shift
Palette
XCol yCol
Keyframing Layers
Keyframing Overview
Numeric Keyframes
Object Keyframes
Option Keyframes
Multiple Keyframes
Keyframe Toggle
Editing Layers
Editing Layers
Multi-editing Layers
Creating Layers
Deleting Layers
Copying & Pasting
Duplicating Layers
Moving Layers
Extending Layers
Saving & Importing Layers
Isolating Layers
Muting Layers
Locking Layers
Renaming Layers
Selecting Multiple Layers
Splitting Layers
Dynamic Layer Renaming
Structuring Layers
Compositing Layers
Grouping Layers
Layer Stacks
Timeline, Tracks, Transports
Timeline
Track Player Controls
Tracks
Creating and Managing Tracks
The Track Editor
Track Timecode
Adding and Removing Sections
Working with Notes
Working with Tags
Jumping Track Bars
Tranports
Transports Manager
MultiTransport Controller
Cue List
Set List
DMX
DMX Transports Overview
Setup DMX Event Transports
Switching Tracks with DMX
Triggering playback with DMX
MIDI
Setup MIDI Note
Mixing MIDI Cue Types
Sending MIDI Timecode from d3
Setup MIDI Show Control
Troubleshooting MIDI
OSC
OSC Transport Overview
Setup OSC Transport
Controlling the Transport
Triggering Cues with OSC
Monitoring the Transport
Monitoring using Custom Messages
OSC Application Templates
Timecode Tester
Universal Crossfade
Content Mapping
Content Mapping
Mapping types
Creating a new Mapping
Common Mapping Properties
CameraPlate Mapping
Cylindrical Mapping
Direct Mapping
Feed Mapping
Mesh Mapping
Parallel Mapping
Perspective Mapping
Radial Mapping
Spatial Mapping
Spherical Mapping
PreComp
Generating Textures
Devices
Creating Devices
Creating Devices
Device Recording
Device Recording
Devices Index
Devices Index
Agile Camera
Audio Analyser
CITP Device
DMX Device
DMX Machine Control
DMX Projector Control Device
JSON Machine Control Device
MIDI Controllers
OSC Device
OSC Machine Control
OSC Tester
Position Receiver
Shot Recorder
String Projector Control Device
Telnet Device
UDP Device
Visca Camera
Motion Control Systems
Motion Control Systems
Creating a New Motion Controller
Axes
Creating Driver Axes
Tracking Source
Position Axis Expressions
Automation Drivers
Camera Tracker Tester
CPS Driver
D3SSI Driver
DMX Screen Position Driver
HMC Driver
IPCUSB Driver
Kinesys Driver
MoSys F4 Driver
Movecat Driver
NatNet Driver
Navigator Driver
nCam Driver
NG360 Driver
OSC Driver
Posi Stage Net Driver
PRG Driver
PRG Stage Command Driver
RTTrPM Driver
Simotion Driver
Stage Kinetics MoveCat driver
STS Driver
Stype Driver
Unican Open Cue Driver
Visual Act Driver
Matrices
Matrix Switches Overview
Direct Matrix Routing
Lightware Matrix
Barco Matrix Pro
Analog Way OPS300
BlackMagic VideoHub Matrix
MediorNet Matrix
PureLink Matrix
Telnet Matrix
Video Input
Setup video input
4k quad link capture
Video De-Interlacing Methods
Feed Outputs
Feed Outputs Overview
Viewing the Feed Level
Feed Level Navigation
Configuring d3Net Feed Settings
Configuring VFC card slots
Setting Project Refresh Rate
10bit displays
Output Settings
Configuring output settings
Selecting Feed Rectangles
Editing a Feed Rectangle
Adding Feed Rectangles for Screens
Using Duplicate Multiple
Alternate Feed Scenes
Importing & Exporting Feed Scenes
Blending and masking outputs
Warping outputs
Networking
Networking Overview
Security Overview
Network Ports and Activity
d3Net Overview
Setup d3Net
Failover
Setup Editors
Network Interface Selection
Network Status Widget
Windows Network Settings
APIs
APIs
Developer Portal
SMC API
API xR Calibration
RenderStream SDK
Audio
Audio Overview
Audio Waveform View
Quantised Audio
Setup Audio Output
Audio to DA converters
Output Multichannel Audio
Output Professional Audio
Output Video Embedded Audio
BlackTrax
BlackTrax
Configuration
Expressions
Expressions
Variables
Functions
Operators
Accessing Resources
Accessing External Protocols
Text formatting
Using expressions in layers
Linking Layers
Backward Compatibility
Examples
Camera angle
Genlock Configuration
Indirections
Scheduling events
Colour Management
Colour Management
ACES
OCIO
New
Colour Profiles
Colour Shifts
Colour Transforms
LUT Files
Histogram
Colour Inspector
New
Vectorscope
Waveform
CDL
Livegrade Studio
Technical Advisories
Technical Advisories
Hardware
Hardware Ranges
Hardware Ranges
Product Compatibility
Redisguise Overview
Product Lifecycle
Machine Performance
Machine Performance
Machine Monitoring Manager
Playback Performance Capture
Solo Performance
GX 2C Performance
GX 3 Performance
VX 2 Performance
VX 2+ Performance
VX 3 Performance
VX 4 Performance
VX 4+ Performance
EX 2 Performance
EX 2C Performance
EX 3 Performance
EX 3+ Performance
EX Range
EX Range Overview
Dedicated Director Capabilities
EX 2
EX 2 Overview
Diagrams
Redisguise
Specifications
EX 2C
EX 2C Overview
Diagrams
Redisguise
Video Input
Specifications
EX 3
EX 3 Overview
Diagrams
Redisguise
EX 3+
EX 3+ Overview
Diagrams
Redisguise
Video Input
Specifications
VX Range
VX Range Overview
VX 1
VX 1 Overview
Diagrams
Hard Drive Configuration
Video Input
Redisguise
VX 2
VX 2 Overview
Diagrams
Specifications
Hard Drive Configuration
Video Input
Redisguise
VX 2+
VX 2+ Overview
Diagrams
Video Input
Unit Rear Light
Redisguise
VX 3
VX 3 Overview
Diagrams
Video Input
Unit Rear Light
Redisguise
VX 4+
VX 4+ Overview
Diagrams
Hard Drive Configuration
RAID Configuration
Video Input
Redisguise
Common Operations
Powering the VX
How to Start the Unit
Unit Rear Light
Managing EDIDs
Audio Input and Output
SMC
Video Output
GX Range
GX Range Overview
GX 3
GX 3 Overview
Diagrams
Video Input
Unit Rear Light
Redisguise
SMC
Common Operations
Powering the Unit
How to Start the Unit
Audio Input and Output
Managing EDIDs
Background Removal
Video Output
RX Range
RX Range Overview
Diagrams
How to start the rx
Redisguise
RX II Specifications
RX III
RX III Overview
Diagrams
Redisguise
PX Range
PX Range Overview
Legacy Servers
Legacy Servers Overview
4U v2.5
4U v25 Overview
Removable media drives
Flashing an active silicon card
Overview of SDI input
Configuring SDI capture
Windows updates
Identifying the Hardware Version
Updating the software
Update and restore
Graphics cards
Enabling 12 HD playback
Viruses and malware
Audio cards
Audio breakout
2x2plus
2x2 plus Overview
Diagrams
Specifications
Powering the system
Filter replacement
Card Configuration
DVI Capture
SDI Capture
Onboard Audio
Pro Audio
Update & restore
2x4pro
2x4pro Overview
Diagrams
Specifications
Powering the system
Unit rear light
How to start the unit
Update & restore
Video input
Video output
4K output - 2x4pro
Audio input and output
4x2pro
4x2pro Overview
Diagrams
Specifications
Powering the system
Unit rear light
How to start the unit
Update & restore
Video input
Video output
Audio input and output
4x4pro
4x4pro Overview
Diagrams
Specifications
4x4pro Performance
Powering the system
How to start the unit
Unit rear light
Update and restore
Creating RAID array
Hard Drive Configuration
Importing RAID from different system
RAID controller
Advanced RAID controller
Unconfigured Bad Drives
Video input
Video output
4K output
Audio input and output
Plus Range
Solo
Solo Overview
Diagrams
Specifications
Powering the system
Filter replacement
Card configuration
HDMI Capture
SDI Capture
10G Ethernet
Onboard Audio
Pro Audio
Update and restore
GX 1
GX 1 Overview
Diagrams
Specifications
Powering the system
How to start the GX 1
GX 1 Update system
GX 1 Unit rear light
GX 1 Video Input
GX 1 Video Output
GX 1 4K output
Audio Input and Output
GX 2
GX 2 Overview
Diagrams
Specifications
GX 2 Performance
Powering the system
How to start the GX 2
GX 2 Update system
GX 2 Unit rear light
GX 2 Video Input
GX 2 Video Output
GX 2 4K output
Audio Input and Output
GX 2C
GX 2C Overview
Diagrams
Specifications
Video Input
Unit Rear Light
Redisguise
VX 4
VX 4 Overview
Diagrams
Specifications
Hard Drive Configuration
RAID Configuration
Video Input
Redisguise
SMC
SMC Overview
SMC Troubleshooting
SMC Mk I
SMC Mk II
Fabric
Fabric Overview
Fabric Quick Start
VFC cards
VFC cards
Update VFC Firmware
VFC replacement
EDID Overview
Managing EDIDs
DisplayPort FAQs
IP-VFC cards
IP-VFC Overview
ST 2110
Ports
PTP
NMOS
Split mode
Interoperability
Backplane upgrade
Specifications SDI
Specifications ST 2110
System configuration
25Gb SFP support
SDI SFP support
Implementation
Workflow
IP-VFC Update
IP-VFC FAQs
Maintenance
Filter maintenance
RenderStream
RenderStream Overview
RenderStream Resources
RenderStream Layer
RenderStream Failover
RenderStream Graphs
Extending RenderStream
Notch
Notch
Touch Designer
Touch Designer
Unity
Unity
Unreal Engine
Unreal
UE Project Setup
DDC Setup
OCIO Setup
Scene Levels
Exposed Parameters
3D Object Transforms
Remote Textures
Remote Text Parameters
Level Sequences
Multi-User Editing
Scene Optimisation
Verification Checklist
Workflows
3D Modelling
3D Fundamentals
Understanding .obj files
Exporting 3D models
Optimising 3D models
Augmented Reality
AR
AR Spatial Calibration
Calibration Projection
Calibration Projection
Using Manual Calibration
MultiPose Projector Calibration
Calibration Errors
QuickCal Overview
QuickCal Projectors
QuickCal Reference Points
OmniCal Overview
OmniCal Setup
OmniCal Capture
OmniCal Calibration
OmniCal Multi-Pose Alignment
OmniCal Rig Check
DMX
DMX Overview
DMX Workflows
Set up DMX Transports
Switching tracks with DMX
Triggering playback DMX
DMX XML Control
Sockpuppet
Patch assignments
Bank editor
Sockpuppet personality editor
Sequencing with Sockpuppet DMX
EVO
EVO
MA3D
Capture
Depence
OSC
OSC
OSC Sockpuppet
Motion Capture
Motion Capture
Vicon Emulator
Skinned Mesh Skeleton
Skeleton
New
Skeletal Point Tracking Source
New
ISAAC Bridge
ISAAC Bridge
NeRFs
Volinga
Virtual Production
Virtual Production
2.5D Workflow
Cuebric
Mesh Mapping
Shot Recorder
Anamorphic Lenses
Green Screen Workflow
UV Mapping
UV Mapping Overview
What is UV Mapping
UV Maps in Designer
Editing UV Maps
UV Maps as Hardware Output
UV Maps as Content Templates
LED Screen Examples
LED Screen Examples
Example 1 MiSTRIP
Example 2 OLite Column
Example 3 DNA Spiral
Example 4 Millenia Tower
Projection Examples
Projection Examples
Cylindrical mapping
Pelt Mapping
Perspective Mapping
Pixelperfect Mapping
Planar Mapping
Shrink Wrapping
Spline Mapping
Virtual Reality
Virtual Reality
Extended Reality
xR Overview
xR Project Setup
xR Stage Setup
MR Set
Video Receive Delay
Observations
Spatial Calibration
Spatial Tracker Delay
Colour Calibration
Colour Calibration
Inverse LUT Method
API xR Calibration
Set Extension
Virtual Zoom
Camera Switching
Frustum Workflows
Multi-frame Remapping
xR for VR
Cloud
Disguise Cloud Overview
Dashboard
Dashboard
Organisation Management
Roles in an Organisation
New
Entitlements
New
Guest Accounts
Cloud Troubleshooting
Drive
Using Drive
Working with Content
Creating a Previz
Uploading Content
Import Third Party Content
Designer Sample Projects
Supported File Formats
Mapping Matter
Introduction
Getting started
Projectors & cameras
Viewport & brightness
Libraries
Share
Print & export
My account
FAQs
Previz
About Previz
Getting started
Creating a project
Renaming a Previz
View & open files
View modes
Scenes
Preparing scenes for upload
Exporting .glTF files
Editing scenes
Creating a share link
Navigating-the-viewer
Porta
Porta Documentation
New
Porta Overview
Releases
Porta 2.0
Porta 2.1
Porta 2.2
Porta 2.3
Porta 2.4
Prerelease
Getting Started
Workspace
Settings
Admin Account Management
User Account Management
Keyboard Shortcuts
Preferences
Channels
Manager
Media
Media Manager
Projects
Template Builder
Template Builder Components
Playlists
Pages
Page Editor
Page Color
Page Preview
Still Preview
Integrations
Plugins
Porta Bridge
Porta Designer Integration
Porta Unreal Integration
Unreal Motion Design
Google API Integration
Newsroom Integration
Scheduler
Ipsum
Chronos
Troubleshooting
Health Dashboard
Troubleshooting
PDFs
PDFs
Glossary
Glossary
New
Colour glossary
New
GitHub
Select theme
Dark
Light
Auto
GX 2C Diagrams
GX 2C Diagrams
GX 2C Front Panel
GX 2C Rear Panel Annotated