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Captury Driver

Captury is a markerless motion capture (mocap) system for tracking full-body motion, finger movements and facial expressions. The Captury driver connects to a server running Captury Live, allowing tracked skeleton data to be streamed into Designer in real time.

Captury Driver

The IP address of the server running Captury Live.

The port of the Captury Live server.

Click Reconnect to Captury to reset the connection to the Captury Live server.

  • Skeleton: Create and rig a Skeleton object to deform a skinned mesh, pose joints, play back FBX animations or drive an external render engine over RenderStream.
  • Controlling Skeletons in Unreal Engine: Pass a Skeleton’s joint data from Designer to Unreal Engine over RenderStream, so a skeleton in the engine mirrors the one in Designer.
  • Motion Capture Overview: An index of the Disguise motion capture workflows, covering skinned mesh skeletons, skeletal point tracking sources and the Vicon emulator.