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10-bit Content

10-bit content is a newly supported feature in r16. This topic aims to show some of the known workflow challenges to be aware of.

  • 10-bit content is added to project just like any other content. See placing media files for more information.
  • 10-bit content can be played back regardless of whether is in 8-bit or mode.
  • Only DPX content has received a full performance test.
  • DPX files cannot have alpha channels.
  • NotchLC is supported. This is technically the highest performance format supports.
  • Embedded HDR data is not currently supported. Tone maps (LUT file’s) must be applied on the output.
  • The bit depth of DPX sequences is not given when in 8-bit mode.

10-bit file format support is as follows:

  • Files loaded from objects/DxTexture are downgraded to 8-bit in r16 regardless of original bit depth or current bit depth of d3.
  • Files loaded from objects/VideoFile are downgraded to the current bit depth of d3.
  • PNGs may be subject to some processing during downgrade.