10-bit Content
10-bit content is a newly supported feature in r16. This topic aims to show some of the known workflow challenges to be aware of.
- 10-bit content is added to project just like any other content. See placing media files for more information.
- 10-bit content can be played back regardless of whether is in 8-bit or mode.
- Only DPX content has received a full performance test.
- DPX files cannot have alpha channels.
- NotchLC is supported. This is technically the highest performance format supports.
- Embedded HDR data is not currently supported. Tone maps (LUT file’s) must be applied on the output.
- The bit depth of DPX sequences is not given when in 8-bit mode.
10-bit file format support is as follows:
- Files loaded from objects/DxTexture are downgraded to 8-bit in r16 regardless of original bit depth or current bit depth of d3.
- Files loaded from objects/VideoFile are downgraded to the current bit depth of d3.
- PNGs may be subject to some processing during downgrade.