RenderStream Resources
RenderStream versions, downloads, and release notes.
RenderStream is a protocol for controlling third-party render engines from Designer.
We recommend that in all instances you use the latest plugin versions which can be found on GitHub.
Unreal Engine
GitHub https://github.com/disguise-one/RenderStream-UE
For release notes and full information see GitHub.
Versions
Unreal Engine 5.4
Plugin | Compatibility |
---|---|
RS UE 5.4 plugin r2.0 | Compatible with r25 & higher. |
Unreal Engine 5.3
Plugin | Compatibility |
---|---|
RS UE 5.3 plugin r2.0 | Compatible with r25 & higher. |
Unreal Engine 5.2
Plugin | Compatibility |
---|---|
RS UE 5.2 plugin r2.0 | Compatible with r25 & higher. |
RS UE 5.2 plugin r1.30 | Compatible with r22 & higher. |
Unreal Engine 5.1
Plugin | Compatibility |
---|---|
RS UE 5.1 plugin r1.30 | Compatible with r22 & higher. |
Unreal Engine 5
Plugin | Compatibility |
---|---|
RS UE 5.0 plugin r1.30 | Compatible with r22 & higher. |
RS UE 5.0 plugin r1.29 | Compatible with r21. |
Unreal Engine 4.27
Plugin | Compatibility |
---|---|
RS UE 4.27 plugin r1.30 | Compatible with r22 & higher. |
RS UE 4.27 plugin r1.29 | Compatible with r21. |
RS UE 4.27 plugin r1.28 | Compatible with r20. |
RS UE 4.27 plugin r1.27 | Compatible with r19. |
Unreal Engine 4.26
Plugin | Compatibility |
---|---|
RS UE 4.26 plugin r1.28 | Compatible with r20. |
RS UE 4.26 plugin r1.27 | Compatible with r19. |
RS UE 4.26 plugin r1.25 | Compatible with r18. |
Unreal Engine RenderStream Sample projects
Sample projects include:
- RenderStream plugin
- backplate camera (cam_backPlate)
- front plate camera (cam_frontPlate)
- an auto-generated .JSON file
Each camera has a RenderStream Channel Definition component attached ready to connect to a RenderStream layer.
Each project has a rotating Disguise logo blueprint added to the scene. A float variable parameter called “logoRotationSpeed” has been exposed to control the rotation speed of the logo via the level blueprint. This demonstrates how an exposed variable is setup in the level blueprint. This exposed parameter is set to editable and so can be controlled directly from the RenderStream layer editor.
Sample projects
Designer r25 and above [RS2.0]
UE Version | RS Version | Link |
---|---|---|
RS UE 5.4 | RS2.0 v1.1 plugin | max_UE5_4_clean_24_08_28.zip |
RS UE 5.3 | RS2.0 v2 plugin | max_UE5_3_RS2_0-24_04_09.zip |
RS UE 5.2 | RS2.0 v0 plugin | max_UE5_2_rs2-0_24-01-24.zip |
RS UE 5.1.1 | RS2.0 v0 plugin | max_UE5_1_Clean_240401.zip |
RS UE 5.0.3 | RS2.0 v0 plugin | max_UE5_0_rs2-0_24-01-24.zip |
RS UE 4.27 | RS2.0 v0 plugin | max_UE4_27_Clean_240401.zip |
Designer r22 and above [RS1.30]
UE Version | RS Version | Link |
---|---|---|
RS UE 5.2 | RS1.30 v0 plugin | max_UE5_2_rs1-30_24-01-24.zip |
RS UE 5.1.1 | RS1.30 v0 plugin | max_UE5_1_rs1-30_24-01-24.zip |
RS UE 5.0.3 | RS1.30 v0 plugin | max_UE5_0_rs1-30_24-01-24.zip |
RS UE 4.27 | RS1.30 v0 plugin | max_UE4_27_rs1-30_24-01-24.zip |
Designer r21 and below
UE Version | RS Version | Link |
---|---|---|
RS UE 5.0.3 | RS1.29 v9 plugin | max_UE5_0_rs1-29_r21_24-01-24.zip |
RS UE 4.27 | RS1.29 v6 plugin | max_UE4_27_rs1-29_21_24-01-24.zip |
Unity
GitHub https://github.com/Disguise-one/RenderStream-Unity
For release notes and full information see GitHub.
For more information see RenderStream and Unity.
Notch
The Notch plugin is bundled with Designer.
For the Demo Notch Builder Project visit download.Disguise.one/#resources
For more information on and integration, visit RenderStream and Notch.
TouchDesigner
For more information on RenderStream and TouchDesigner integration, visit RenderStream and TouchDesigner.
RenderStream Integration SDK
The RenderStream Integration SDK is available to those wishing to develop their own integrations.
The GitHub repository is for API definitions, documentation and examples. For more information see the GitHub RenderStream Integration SDK page.