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RenderStream Resources

RenderStream versions, downloads, and release notes.

RenderStream is a protocol for controlling third-party render engines from Designer.

We recommend that in all instances you use the latest plugin versions which can be found on GitHub.

Unreal Engine

GitHub https://github.com/disguise-one/RenderStream-UE

For release notes and full information see GitHub.

Versions

Unreal Engine 5.5

PluginCompatibility
RS UE 5.5 plugin r2.0Compatible with r25 & higher.

Unreal Engine 5.4

PluginCompatibility
RS UE 5.4 plugin r2.0Compatible with r25 & higher.

Unreal Engine 5.3

PluginCompatibility
RS UE 5.3 plugin r2.0Compatible with r25 & higher.

Unreal Engine 5.2

PluginCompatibility
RS UE 5.2 plugin r2.0Compatible with r25 & higher.
RS UE 5.2 plugin r1.30Compatible with r22 & higher.

Unreal Engine 5.1

PluginCompatibility
RS UE 5.1 plugin r1.30Compatible with r22 & higher.

Unreal Engine 5

PluginCompatibility
RS UE 5.0 plugin r1.30Compatible with r22 & higher.
RS UE 5.0 plugin r1.29Compatible with r21.

Unreal Engine 4.27

PluginCompatibility
RS UE 4.27 plugin r1.30Compatible with r22 & higher.
RS UE 4.27 plugin r1.29Compatible with r21.
RS UE 4.27 plugin r1.28Compatible with r20.
RS UE 4.27 plugin r1.27Compatible with r19.

Unreal Engine 4.26

PluginCompatibility
RS UE 4.26 plugin r1.28Compatible with r20.
RS UE 4.26 plugin r1.27Compatible with r19.
RS UE 4.26 plugin r1.25Compatible with r18.

Unreal Engine RenderStream Sample projects

Sample projects include:

  • RenderStream plugin
  • backplate camera (cam_backPlate)
  • front plate camera (cam_frontPlate)
  • an auto-generated .JSON file

Each camera has a RenderStream Channel Definition component attached ready to connect to a RenderStream layer.

Each project has a rotating Disguise logo blueprint added to the scene. A float variable parameter called “logoRotationSpeed” has been exposed to control the rotation speed of the logo via the level blueprint. This demonstrates how an exposed variable is setup in the level blueprint. This exposed parameter is set to editable and so can be controlled directly from the RenderStream layer editor.

Sample projects

Designer r25 and above [RS2.0]

UE VersionRS VersionLink
RS UE 5.5RS2.0 v0 pluginmax_UE5_5_clean_24_12_20.zip
RS UE 5.4RS2.0 v1.1 pluginmax_UE5_4_clean_24_08_28.zip
RS UE 5.3RS2.0 v2 pluginmax_UE5_3_RS2_0-24_04_09.zip
RS UE 5.2RS2.0 v0 pluginmax_UE5_2_rs2-0_24-01-24.zip
RS UE 5.1.1RS2.0 v0 pluginmax_UE5_1_Clean_240401.zip
RS UE 5.0.3RS2.0 v0 pluginmax_UE5_0_rs2-0_24-01-24.zip
RS UE 4.27RS2.0 v0 pluginmax_UE4_27_Clean_240401.zip

Designer r22 and above [RS1.30]

UE VersionRS VersionLink
RS UE 5.2RS1.30 v0 pluginmax_UE5_2_rs1-30_24-01-24.zip
RS UE 5.1.1RS1.30 v0 pluginmax_UE5_1_rs1-30_24-01-24.zip
RS UE 5.0.3RS1.30 v0 pluginmax_UE5_0_rs1-30_24-01-24.zip
RS UE 4.27RS1.30 v0 pluginmax_UE4_27_rs1-30_24-01-24.zip

Designer r21 and below

UE VersionRS VersionLink
RS UE 5.0.3RS1.29 v9 pluginmax_UE5_0_rs1-29_r21_24-01-24.zip
RS UE 4.27RS1.29 v6 pluginmax_UE4_27_rs1-29_21_24-01-24.zip

Unity

GitHub https://github.com/Disguise-one/RenderStream-Unity

For release notes and full information see GitHub.

For more information see RenderStream and Unity.

Notch

The Notch plugin is bundled with Designer.

For the Demo Notch Builder Project visit download.Disguise.one/#resources

For more information on and integration, visit RenderStream and Notch.

TouchDesigner

For more information on RenderStream and TouchDesigner integration, visit RenderStream and TouchDesigner.

RenderStream Integration SDK

The RenderStream Integration SDK is available to those wishing to develop their own integrations.

The GitHub repository is for API definitions, documentation and examples. For more information see the GitHub RenderStream Integration SDK page.