Project Settings
Designer provides some standard project settings which can be accessed through the state menu.
This topic provides an explanation for each setting in the menu, as well as how to access it.
Accessing the Project Settings
- Right click on “d3” in the top left corner of the interface on the dashboard; this will open the d3State Options window.
- Left click Project Settings from the menu to open the Project Settings menu.
Project tab
New Project
Creates a new Project
Archive project file
Essentially a “save as”. Type in a name and it creates a project file in the history folder with the name you defined..
New Checkpoint
Creates a Checkpointed project. Checkpointed projects are frozen in time and locked to a specific Disguise version.
Restore Checkpoint
Restores a previously made Checkpoint.
Autosave Frequency
Defines the autosave frequency expressed in minutes. This defaults to 5 minutes.
A new ‘Autosaving’ indicator with a 5 second countdown has been added in the bottom right hand corner above the timeline.
Prepare to archive unused objects
Generates a batch file for you to then define an archive directory outside of the project file, thus releasing the files from Designer. See Archive old media topic for more information.
Unpack d3 file
Unpack the contents of the .d3 project file into a new ‘unpack’ folder, for advanced use cases. For further information, see importing and exporting objects.
Consolidate tagged files into assets
This is used to upgrade old projects to use versioning.
User Interface tab
Framerate fraction
The fraction of the framerate that the GUI renders at. This option is used to sacrifice responsiveness for performance. This option does not help in low latency modes.
1 represents full framerate
1/2 represents half framerate
1/3 represents one third framerate
Tooltips
Controls when tooltips appear in. Options for this setting are -
-
Only when F1 is pressed
-
After 1 second (default)
-
After 2 seconds
-
After 3 seconds
Persistent Key Widgets
When enabled, key widgets will remain open on creation or on selection of a new layer with the same property.
Disable UI Transparency
Untick this setting to turn off transparency for UI windows to save performance.
Unit Display Settings
Unit Display Settings
Defines the way the numerical values are displayed for Brightness, Volume, and Colour.
The options are:
-
Normalised (0-1)
-
Percentage (0-100%)
-
8-bit (0-255)
Movie Output tab
Output movie format
Defines the output format for Stage & Feed movies. Options for this setting are -
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Photo-JPEG (no audio)
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Animation (no audio)
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MPEG-4 (with audio) (default)
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Photo-JPEG mov (OLD QuickTime players)
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HAP (no audio)
Output movie FPS
Sets the FPS the output movies should be rendered at.
Stage movie size
Sets the resolution Stage movies should be rendered at.
Add head to output movie
Adds additional seconds to the start of the output movie.
Add tail to output movie
Adds additional seconds to the end of an output movie.
Screenshots tab
Output format
Defines the output format for Screenshots. Options for this setting are
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JPEG
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BMP
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PNG (default)
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TIF
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DDS
Timeline Control tab
Global latency mode
Defines the levels of buffering and the rendering interval of the video output system.
The options are:
- Full speed ultra low latency (no buffering)
- Full speed low latency (one frame buffer)
- Full speed (default) (two frame buffers)
- Half speed low latency (halves the frame rate, one frame buffer)
- Half speed (halves the frame rate, two buffers)
Frame buffers are on the video output system, other system processing will add further latency.
Sometimes it is very useful to use half speed mode to swap between 2 framerates quickly without needing to re-apply genlock. In this case, always make sure you are genlocked to the full framerate. If you genlock to the half-framerate you may get tearing between machines when in half speed mode.
Global refresh rate
Sets the project refresh rate. For more information see the Setting Project Refresh Rate topic.
Timeline audio device
Sets the default timeline audio device.
Deferred jump
With this feature activated, you can now hit the left or right Arrow keys (while playing) to jump Track bars without losing sight of the original bar you jumped from (this bar will also continue to flash).
Global crossfade duration
Sets the Universal crossfade mode & duration for the entire project.
Reset on stop
This defines the behaviour of the Stop button. You can either reset to the start of the bar, or stay where you are. The options are -
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Always
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When Quantised (default)
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Never
Video information overlay
Overlays some information on each screen in the visualiser. Options for this setting are -
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None (default)
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Resolution
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Smoothness
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Frame/Time