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Layers Types Overview

Creating/structuring/editing layers involves many processes, for example placing keyframes on the Keyframe editor are explained in the Working with Layers section.

Content layers

The function of content layers is to play back pre-rendered content, map them onto screens and, if needed, apply a number of effects built into the layer.

  • Audio
  • RenderStream
  • TestPattern
  • Video
  • VideoTrigger
  • VirtualLineup
  • Web

Generative layers

Generative layers are packets of algorithms inside Designer that produce visuals based on a number of animatable properties. They share some of the same properties as all the other layer types such as the Mapping property.

  • Bugs
  • Chevron
  • Colour
  • Gradient
  • Notch
  • RGBColour
  • Radar
  • Readout
  • Scan
  • Strobe
  • Tennis
  • TestPattern
  • Text
  • TrackingModule

Pre-visualisation layers

Pre-visualisation layers are usually used during the design and pre-production phases of the project when accurate visualisation is required, for example animating screens or creating camera fly-throughs.

  • AnimateCameraControl
  • AnimateObjectPreset
  • AnimateObjectPreset
  • TargetControl
  • TargetPreset

Effects layers

Input a bitmap, a video or an output from another content layer into Designer effects layers. For example spin, pixelate, blur images, video, or other inputs to create a new look.

  • Blur
  • ChannelRouter
  • ColourAdjust
  • Compose
  • EdgeFilter
  • Fade
  • FilmicGrain
  • Kaleidoscope
  • Lut
  • MotionBlur
  • Noise
  • PixelMap
  • Pixelate
  • Scroll
  • SpinBitmap
  • Trigger
  • VideoTransition

Control layers

Control layers are technical layers that control other equipment in the show; for example DVI matrices, switchers or unusual DMX controlled equipment.

  • CameraControl
  • Control
  • MatrixControl
  • DMXLightsControl
  • DMXShare
  • TimecodeMode
  • MasterBrightness
  • MTC
  • MDC
  • MidiNote
  • Open
  • OscControl
  • PlayMode
  • ProjectorControl
  • TargetObject
  • TrackJump
  • TransportControl
  • TransportBrightnessLocal
  • TransportVolumeLocal

Legacy layers

Legacy layers are kept in the software for compatability purposes but have been replaced with more up to date layers.

  • Bitmap
  • Legacy video