Templates & Template Builder
A template allows designers and operators to control the properties in Unreal Engine from Porta. You can make a template with or without Unreal using the Template Builder. If you make a template without unreal it is essentially a form. In this way, if an Unreal Engine graphic isn’t ready, the template can still be made and you can connect that binding between Porta and Unreal Engine at a later time.
Designers will test and revise templates until they are happy with them while setting up a project.
The templates need to be simple and easy to use by the operator. An operator rapidly navigates through different playlists and pages using keyboard shortcuts to trigger changes in a fast-paced work environment such as a broadcast studio, control room or newsroom.
Templates can be arranged in a grid, or in columns.
- Presets
- Media
Template functions
- Open
- Display list
- Update
- Duplicate
- Export to a file
- Import from a file
- Remove
- Save
Template Groups functions
- Update
- Duplicate
- Group
- Ungroup
- Remove
- Display list
For information on creating templates using Template Builder, see the Template Builder page.