AR workflow
AR content from a generative content engine, such as Notch, can be placed in the 3D scene overlaying existing video content or a live video input using this workflow.
- Create an MR set
- Create a virtual camera(s)
- Create an LED screen on the stage, check that the Render Layer (located in the Output tab of the layer) is set to ‘On Stage’
- In the MR Set properties editor, add the LED surface to the MR set, create an indirection controller, and select the virtual camera(s) as the resource.
- Create a Notch Layer and select the desired Notch block that you want to use as an AR object
- Create a Spatial mapping for the Notch layer and add the virtual camera(s) as a screen
- Set the Camera plate of the Spatial mapping to Backplate
At this point, you will see the AR object in the Camera transmission preview and the MR Set preview windows.