sACN Driver
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The sACN Driver allows Disguise to transmit and receive DMX data using the Streaming ACN (E1.31) protocol. sACN is a widely used, network-based lighting control standard that supports large channel counts and multiple universes over Ethernet.
Disguise systems use the sACN driver whenever DMX data needs to be shared with lighting consoles, media servers, or other devices that support the E1.31 protocol.
Uses Notes
Section titled “Uses Notes”Use the sACN Driver when your workflow involves:
- Sending DMX values from Disguise to lighting desks, fixtures, media servers, or stage automation receiving sACN.
- Receiving DMX control from lighting consoles to drive parameters, timelines or triggers inside Disguise.
- Synchronised multi-universe output, ensuring all connected systems update simultaneously.
- Redundant or multi-source DMX environments, where packet priority can decide which device controls output.
- Lighting, projection, or show-control networks that rely on a unified DMX-over-IP protocol.
sACN is particularly suitable for productions requiring scalable DMX output, network efficiency, and sync-safe delivery across many devices.
Driver Properties
Section titled “Driver Properties”Force Synchronisation
Section titled “Force Synchronisation”When enabled, Disguise will wait for sACN synchronisation packets before updating any DMX values.
If synchronisation stops, receivers will continue holding their last valid state even after the usual 2.5s timeout.
Use this when working in fully synchronised lighting networks where frame-accurate updates are required.
Priority
Section titled “Priority”Defines the DMX packet priority when multiple sACN sources send data to the same universe.
Higher values take precedence.
Useful in systems that include fallback, backup consoles, or layered DMX control.
Sync Address
Section titled “Sync Address”The sACN universe number used for synchronisation messaging.
When a sync packet is received on this universe, Disguise will apply buffered updates to all relevant universes.
Enable Synchronisation
Section titled “Enable Synchronisation”When enabled, Disguise sends an sACN sync packet at the end of each DMX frame.
This ensures all receivers update simultaneously, reducing visible stepping or lag.
Sync Packet Delay
Section titled “Sync Packet Delay”The delay (in seconds) between finishing DMX output for a frame and sending the synchronisation packet.
This allows network traffic to settle before distributing the sync message.
Example: 0.02 sends the sync packet 20ms after DMX output completes.
Developer Documentation