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Apply Feed Settings

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Applying feed settings pushes a machine’s pending output changes, such as a new resolution or timing mode, to its physical outputs so they take effect. Designer holds these hardware-level changes until you apply them. Applying briefly interrupts the outputs, so you can set up a head fully and commit everything in one step rather than disrupting them with each edit.

Applying feed settings is the final step of configuring an output. First edit a head’s resolution, timing or feed properties on the Head Configuration page, then apply the settings to commit those changes to the hardware.

Most feed changes update live and need no action. These include rearranging Feed Rectangles, background colour, live dot, head naming and similar feed-scene properties.

Changes that reconfigure the physical output, however, must be manually applied before they take effect:

A head with unapplied changes of this kind is shown in orange in the feed view. The full head colour status system is documented under Output Head Colour on the Head Configuration page.

To apply the settings for a single feed, left-click the Apply Feed Settings button to the far left side of that feed.

Applying Feed Settings button

To apply the settings for every machine in the current feed scene at once, use the global Apply Feed Settings button in the feed toolbar. You will be asked to confirm before the settings are applied.

While the settings are being applied, the head shows an Applying Feed Settings… status and flashes blue and grey in the feed view.

When applying feed settings to another machine (for example, applying feed settings on an Actor from a Director), the output heads of the other machine will flash blue and grey in the local machine’s feed view for the duration of the process.

If applying feed settings changes a machine’s output bit depth, Designer warns that the change requires a reboot. The machine must be manually rebooted for the new bit depth to take effect.