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Configuring DMX Input and Output

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DMX input and output in Designer is handled by a DmxDevice — a logical representation of a physical DMX converter connected to the machine via USB or Ethernet. You need at least one DmxDevice before you can create DMX Screens, DMX Lights, or Fixtures.

  1. Identify your hardware. Determine which protocol your DMX converter uses — Art-Net, sACN, Enttec, SoundLight, EzDMX, or KiNET v1/v2.
  2. Create a DmxDevice. Add one DmxDevice per physical converter.
  3. Set the driver and addressing. Choose the converter type on the driver property, set the IP address (for Ethernet protocols), and define the universe range this device is responsible for via start universe and universes.
  4. Verify the connection. Open the DMX Monitor from the DmxDevice editor to prove input and output on each universe.
  5. Configure global behaviour. See Global DMX Options for settings that affect how Designer outputs DMX, including fade behaviour and lamp on/off commands.
  6. Build your stage. Move on to Creating DMX Screens or Creating DMX Lights.

Create a DMX Device

A DmxDevice is created in the same way as any other device type. Please see Creating devices for step-by-step instructions on how to create a device, and select DmxDevice from the menu of different device types.

Edit the DMX Device

  1. Right-click the new DmxDevice, in this case Art-Net, to open the DmxDevice editor. Art-net device
  2. Left-click driver. This is an option switch that selects the converter device type. Art-net device Driver property points to different options of converter device types

Protocols Supported

The following options are supported:

Art-Net

An Art-Net device acts as a bridge between a standard Ethernet network and traditional DMX lighting systems, handling both input and output. This is the most commonly used DMX-over-ethernet protocol. Art-Net can transmit up to 32,768 Universes of data via a single ethernet cable.

Art-Net Broadcast

Art-Net broadcast is the initial transmission method for the Art-Net lighting protocol, where a signal is sent to all devices on a network to discover and configure lighting nodes. To do Art-Net Broadcast, set the remote IP of the device to be the broadcast address of the network. For example, if the node’s IP is 2.0.0.1 and the subnet mask is 255.0.0.0 then the broadcast IP will be 2.255.255.255.

Art-Net IP Address Filtering

We’ve modified the way we manage Art-Net/sACN connections to allow for more precise layering of DMX data. This means that Disguise is now more strict regarding which IP address it will receive data from, as opposed to the previous behaviour in which it would listen to the entire subnet. In light of this change, users will now need to be more specific when entering remote IP addresses, ensuring that either the correct unicast address or the subnet’s broadcast address is used.

sACN

Streaming-ACN, also known as ANSI E.1 31-2016, is an alternate DMX-over-Ethernet protocol that is supported by Disguise. Unlike Art-Net, which is a broadcast (or unicast) protocol, sACN is a multicast protocol and can transmit up to 63,999 Universes of control data via an ethernet network.

When selecting an adapter for multicast traffic in Designer, it loads the list of the adapters present on the local machine. Note that the name of the adapter that is being used to transmit the sACN signal must be labelled the same way on each of the servers in the network in order to connect properly.

Incorrect example:

Server A (Director) NIC B labeled "B - sACN 1Gbit" Server B (Actor) NIC B labeled "B - Artnet 1Gbit" (NIC B will not receive DMX)

Correct example:

Server A (Director) NIC B labeled "B - sACN 1Gbit"

Server B (Actor) NIC B labeled "B - sACN 1Gbit"

ENTTEC

This is the protocol supported by the popular ENTTEC Datagate conversion devices.

SoundLight

This is a USB-based protocol communicating with DMX devices made by SoundLight Inc.

EzDMX

This is a USB-based protocol communicating with Avolites EzDMX devices.

Kinet V1 and V2

This is a lighting control protocol supported by Color Kinetics devices.

For this example:

  • Select Art-Net from the list of driver converter types.

  • Left-click IP-address to open the IP address editor. Ethernet-based protocols (Art-Net, ENTTEC, WENDI) identify each physical device with a different IP address. This property has no function for USB-based protocols (SoundLight, EzDMX).

  • Left-click Manual address to open the Select Remote Node window and type in the IP address of the device. In this example, the IP address for a GrandMA lighting desk is being typed in.

  • Left-click OK when you have finished typing in the IP address.

  • Type in the start universe value; universe numbers always start from 1. The start universe property specifies the first universe number of the device. Designer makes an arbitrary number of DMX universes available to you and maps ranges of universes to individual DMX converter devices. This number specifies the universe number of the first universe mapped to this device.

  • Type in the universes value. This specifies the number of universes to be mapped to the DMX device. In the example above, universes 1 through 8 are mapped to the Art-Net device located at 10.0.0.83.

Prove DMX input/output

  1. Open the DMX monitor by left-clicking DMX monitor in the Device editor. The DMX monitor is used to prove DMX input and output, in this example for an Art-Net device. Art-Net Device DMX monitor is used to prove DMX input and output, opened by left-clicking DMX Monitor from the DmxDevice editor
  2. Type in the universe value to prove DMX input on that specific universe.
  3. Left-click on Monitor to change the value from Output to Input.
  4. Check if the values are coming into Designer.