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Disguise X Range Licensing Features

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Machine role support for the Disguise X range licenses are shown in the table below:

Machine roleDisguise X range support
Non-Dedicated DirectorYes - with other X range license instances only
ActorNo
UnderstudyYes - with other X range license instances only
EditorYes

Disguise X range licenses can join a d3Net session as a Non-Dedicated Director to both control the session and output video, or as an Understudy for 1-to-1 redundancy with another X range instance.

Disguise X range licenses can be assigned the role of an Editor in any d3net session. Disguise X range licenses can also have a PC or laptop join an active d3Net session as an Editor, providing that the PC or laptop is on a Designer Pro plan.

Disguise X range licenses cannot be assigned the role of an Actor in any d3net session. This means that a user cannot add multiple X range instances to a session to synchronise multiple outputs at any one time. In addition, Disguise X range licenses cannot join a d3Net session with other Disguise media servers as a Director or Understudy.

Applying Feed Settings is not supported on the Disguise X range licenses. Output configuration on a Disguise X range license will need to be completed using the GPU Control Panel. The output head will show as red in the feed view until its settings in Designer match the configuration within the GPU Control Panel, at which point it will show as green.

An overview on applying genlock using GPU control panels can be found on the Genlock Configuration page.

Users can output the Designer GUI from a dedicated output at up to 4K DCI resolution on their custom node.

Physical video input sources are supported up to the following bandwidth:

Disguise X range licenseMax. video input bandwidth supported
X1Up to 12 Gbps (i.e. 1x 12G SDI input)
X2Up to 24 Gbps (i.e. 2x 12G SDI inputs)

These can be patched using the Video Input Editor in Designer providing a capture card is installed on the custom node used with a X range instance. Please refer to the Recommended Hardware Specification below for recommended capture cards.

Users can additionally input NDI® sources into Disguise X range licenses.

Users can configure DMX output from Disguise X range licenses.

Users can configure MIDI output from Disguise X range licenses.

Full audio is enabled from Disguise X range licenses.

Users can render feed movies with no watermark from Disguise X range licenses.

Users can leverage the use of OmniCal for camera-based projection calibration with Disguise X range licenses.

Notch layers can run on Disguise X range licenses. To remove the watermark, a Notch playback license must be installed on a CodeMeter USB License Key. Notch playback licenses are not included with Disguise X range licenses and must be purchased directly from Notch.

Disguise X range licenses can be used to run with RenderStream workloads with RX range nodes or validated third-party render nodes.

To run RenderStream Uncompressed on an X range license instance you will need:

Section titled “To run RenderStream Uncompressed on an X range license instance you will need:”
  1. A valid Disguise X range license license on the X range node.
  2. A valid RX range node(s) or validated third-party render node(s) with an active RenderStream license on the node(s).
  3. A Mellanox NIC installed on the node used by the Disguise X range license instance, with a valid Rivermax license purchased from Disguise.

A form will need to be completed by the customer, including providing the model and serial number of any Mellanox NIC(s) that require a Rivermax license to be purchased from Disguise. The Rivermax license is tied to the serial number of the NIC and is non-transferable to other NICs. The requirement for both a Mellanox NIC and a Rivermax license is also applicable to enable support for SMPTE ST 2110 video inputs.

Please contact your account manager or Sales for more information.

To run RenderStream Compressed with a Disguise X range license instance you will need:

Section titled “To run RenderStream Compressed with a Disguise X range license instance you will need:”
  1. A valid Disguise X range license on the node.
  2. A valid RX range node(s) or validated third-party render node(s) with an active RenderStream license on the node(s).

RenderStream Local, where the RenderStream workload is run locally on the same node as the Disguise X range license instance, is also supported. A RenderStream license is required to enable functionality without a watermarked output, and can be issued onto the CodeMeter USB License Key used by the Disguise X range license instance.

To run RenderStream Local with Disguise X range licenses you will need:

Section titled “To run RenderStream Local with Disguise X range licenses you will need:”
  1. A valid Disguise X range license on the node.
  2. An active RenderStream license on the node.

NDI® is a registered trademark of Vizrt NDI AB.