Head Configuration
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An output head is a single physical video output on a server, such as a port on a VFC card or a standard graphics output. Each head is configured on its own from its settings menu, and you can check its status at a glance from the colour-coded feed view.
To configure a head:
- Right-click the head’s name, or anywhere in its coloured box, to open its settings menu.
- Edit the properties you need, such as its resolution, timing mode or latency (see Output Head Properties below).
- Apply the feed settings to push any resolution or timing changes to the physical output. Other changes take effect live.
- Check the head’s colour in the feed view to confirm its status.
Output Head Colour
Section titled “Output Head Colour”The Feed UI enables users to maintain a visual reference of the status of each head through a simple, colour-coded system. This means users are now able to quickly and easily identify which display needs attention, as well as the severity of any issue encountered, simply by looking at the head’s colour.
Green - Head configured
Red - Refresh rate is different
Orange - Head settings have changed, you must apply feed settings for the changes to take effect
Blue - Designer machine
Grey - output not connected or no machine present
Flashing Blue and Grey - Machine is currently applying feed settings

Output Head Settings
Section titled “Output Head Settings”Each output head’s settings menu lets you both monitor and modify the head’s settings. The properties available are described below.

Output Head Properties
Section titled “Output Head Properties”Head Name
Section titled “Head Name”Allows users to type in specific names for each output head. Those names are set as Output 1, 2, etc by default on non-VFC machines, and as A, B, C and D for each individual Quad VFC head.
Port Status
Section titled “Port Status”Allows users to monitor the status of each head. Any problems encountered will be listed here (see above section on Output Head Colour). If no problems are detected, it will say Normal, and the head colour will be green.
Custom Resolution
Section titled “Custom Resolution”This field is used to set a custom resolution for ports that support it.
Timing Mode
Section titled “Timing Mode”Sets how the output’s video signal timing is determined:
- Auto: Designer uses the standard timing for the output’s resolution and refresh rate.
- SMPTE: forces a standard broadcast (SMPTE) signal timing for SDI outputs that must conform to a specific broadcast specification.
Matrix Inputs
Section titled “Matrix Inputs”Allows users to directly route inputs when connected to a matrix. For more information, please refer to the Direct Matrix Routing page.
Output Properties
Section titled “Output Properties”
Status
Section titled “Status”Indicates the status of the output’s configuration and reports any issues if detected
Temperature
Section titled “Temperature”Displays the current operating temperature for the output
House-Sync
Section titled “House-Sync”Shows whether this output is genlocked, meaning it is locked to an external “house sync” reference signal so its frame timing stays aligned with every other output and machine sharing that signal. Frame-accurate synchronisation across machines requires all outputs to be genlocked to a shared reference.
Current Output
Section titled “Current Output”The current Resolution and Refresh rate for this output.
EDID Emulation
Section titled “EDID Emulation”EDID is the data a display sends back to identify itself and the resolutions and timings it supports. Media-server outputs often drive LED processors or displays that don’t present a usable EDID, or need to hold a fixed resolution regardless of what is connected. Designer can therefore present a stored (“emulated”) EDID to the GPU, so the output stays stable even when no display is plugged in.
The available EDID emulation modes are:
- Always: emulate the EDID at all times, even when no display is connected.
- If Connected: emulate the EDID only while a display is connected to the output.
- Unmanaged: leave the current EDID emulation untouched.
- Force Off: don’t emulate an EDID, and remove an existing emulated one if set.
Feed Properties
Section titled “Feed Properties”The Feed Properties drop-down menu contains changes that are mostly related to the way a head appears in the feed scene:

Background Colour
Section titled “Background Colour”This option allows users to change the background colour of each head by using a colour from the colour picker. It is output to the connected display.
Lineup Background
Section titled “Lineup Background”Allows the user to put a background image on the output to line up feed rectangles to. It is NOT output to the connected display.
Matrix Outputs
Section titled “Matrix Outputs”Allows users to directly route outputs when connected to a matrix. For more information, please refer to the Direct Matrix Routing page.
Live Dot
Section titled “Live Dot”Allows users to add a single flashing pixel to provide visual reassurance that the output is in working order. Useful when outputting black or still content.
Latency
Section titled “Latency”Delays this output head by a number of frames, so you can align it with other heads or downstream equipment. The range is −30 to +30 frames. A positive value delays this head; a negative value instead delays all other heads, which is useful when this head is running late and you want to hold the others back to match it.