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Designer r33 Release Notes

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Full (Pro) build: 244994
Starter build: 244995
Released: April 8th 2026

Items marked with a are also included in r32.4.1.

  • DSOF-32385 - Experimental HDR output options have been removed from d3manager and the user guide, as these were unsupported and could cause unexpected display behaviour.
  • DSOF-32357 - The Python execution API now automatically rolls back project changes when a script raises an exception, preventing partial modifications from persisting.
  • DSOF-31636 - Projection masks now update correctly without needing to enter the display settings first.
  • DSOF-32358 - RenderStream workload processes (including Unreal Engine, Notch, and TouchDesigner) are now correctly terminated when a workload is stopped, preventing ghost processes from remaining on render nodes.
  • DSOF-31668 - Resolved an issue where Designer could hang indefinitely when losing focus while running in fullscreen mode with video outputs on GX 3+.
  • DSOF-32405 - Designer no longer crashes on startup after downgrading from r32.4 to an older build.
  • DSOF-32395 - The Python execution API no longer throws an exception when a script creates a layer.
  • DSOF-32387 - Editing an Expression Variables layer, undoing changes, then switching tracks no longer reports an error.
  • DSOF-32364 - Inserting or deleting time on large projects no longer causes Designer to hang for an extended period.
  • DSOF-32352 - Notch instances are now correctly released for layers with excluded mappings, preventing long hangs when entering Notch Layers.
  • DSOF-32339 - Removing the last transform from an OCIO layer’s transform list now correctly clears the colour effect.
  • DSOF-32320 - Keyframe carets and layer colours now update live when editing layers inside a group, as they did before r32.3.
  • DSOF-31688 & DSOF-32377 - Modifying RenderStream parameters (including OCIO Input Transform and texture parameters) while a workload is running now works correctly.
  • DSOF-32376 - Cross-origin browser requests to the auth0 API endpoint now work correctly.
  • DSOF-32328 - OmniCal no longer generates repeated error notifications when an alignment filename exceeds the Windows path length limit.
  • DSOF-32220 - Bidirectional SockPuppet output patches now correctly send values over DMX, as they did before r32.2.
  • DSOF-32182 - The media provisioning API no longer incorrectly lowercases folder names for the first transfer entry.
  • DSOF-31189 - The multitransport preview widget no longer fails to display all timeline sections in some rare circumstances.
  • DSOF-28762 - Designer no longer unexpectedly enters a test mode if a file named test.txt exists in the projects folder.
  • DSOF-32388 - Skeletal mesh animations now correctly play back animated bone ends with no children in FBX files.
  • DSOF-32323 - Resolved an intermittent grey screen on startup on machines with IP-VFC cards installed and configured to lock to PTP.
  • DSOF-32256 - RenderStream remote texture parameters no longer appear over-exposed when using gamma colour space, particularly with Unreal Engine uncompressed transport.
  • DSOF-32046 - RenderStream exposed parameters are now correctly applied when the controller is set to an Actor rather than the Director, as they did before r32.2.

Full (Pro) build: 244214
Starter build: 244213
Released: April 1st 2026

In r33.0 we are moving a range of media servers from End of Production to End of Support.

The servers that are being deprecated are listed here:

These servers will behave like normal computers on versions of r33.0 and above, meaning that you will need a software license (like Designer Pro or X1) to use the Designer software, and the normal restrictions of those licenses will apply.

These servers will still function normally as Disguise Media Servers on all supported releases up to and including r32 and will still receive software updates for critical bugfixes in the r32 branch in line with our Product Life Cycle Policy. Release notes for r32 legacy support can be found here.